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- #FPS CREATOR CLASSIC SCRIPTS HOW TO#
- #FPS CREATOR CLASSIC SCRIPTS SOFTWARE#
- #FPS CREATOR CLASSIC SCRIPTS CODE#
Drag “Main Camera” game object over “FPS Character” (“FPS Character” should be its parent object).Select “Main Camera” game object in Hierarchy window.To achieve so let’s put the camera where our characters eyes would be. Obviously, when playing an FPS game player should see the game from first person. Also, set “Height” property of that Capsule collider to be 2.Set Capsule collider “Center” properties to be the following: X = 0, Y = 1, Z = 0.Search for “Capsule Collider” and pick the first result.Next step is to set up collider for this character so that Unity knows how big our character is and when it should collide with other objects. So, for example, when character collides with the wall he’ll continue standing instead of falling down. This last step ensures that when outside forces affect our character he won’t rotate weirdly. Check X & Z for “Freeze Rotation” to be true.Click the arrow next to “Constraint” option on “Rigidbody” component.Type in “Rigidbody” and select first result.Next up let’s turn this FPS character into a physics object so that gravity affects it and it can interact with other physics objects in the scene. Select newly created game object currently simply named “GameObject”.For simplicity sake we’ll use only cubes and planes in this tutorial. In this section we’ll go over setting up a basic FPS character. Alternately, you can go to File -> Save for the same result. Do so by pressing Ctrl + S (for Windows) or Cmd + S (for Mac). Note: I’m using Unity 2019.3.9f1 but this tutorial should work for any other version as well.Īlso, as a good practice, you should save your Unity scene each time you make any changes to it. Select the destination for your project.Give your project a name (“Unity FPS Tutorial” in my case, but you can name it however you want).
#FPS CREATOR CLASSIC SCRIPTS CODE#
Visual Studio or VS Code or any other text editor that works with Unity (Visual Studio will automatically be installed with Unity if you keep the default settings).
#FPS CREATOR CLASSIC SCRIPTS SOFTWARE#
To get basic understanding of Unity check out their official Roll-a-ball tutorial (it’s very quick and easy to follow)Īlso, you’ll need the following software installed on your computer to be able to follow along:.To learn basics of C# check out this video by Code Monkey.In this course you’ll master the foundations of game development by exploring Unity engine & the C# programming language. Check out “ Intro to Game Development with Unity” course on Zenva Academy ( ).
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If you’re total beginner and want to learn basics of Unity and programming here are some helpful resources for you as well: